PlayStation 4

Sony asked for us to explore options for the release of their latest console, the PlayStation 4. We spent almost a year working on various aspects of the console interface. My responsibilities included concepting, flow creation, UI design, client presentations as well as being a subject matter expert.

Agency:
POSSIBLE

Project Type:
Console Interface

Role:
UI/UX Designer

Our goal with the share button was allow the user to share a piece of content as quickly as possible. To do that, we needed a flow that was short and not awkward for the user to perform on the controller. We went through many iterations of this flow as we learned technical restrictions as well as what the controller would look like for the new console.

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The PlayStation share button has been pressed over 100 million times.

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